ZENDRAN PAVLO
EDUCATION
Ternopil Trade-Union of Arts ( 2005 - 2011 )
Visual Arts
Kyiv National University of Culture and Arts ( 2011 - 2015 )
Bachelor of Graphic Design
West Ukraine National University ( 2024 - … )
Master of Management
Devtodev Courses ( 2020 - 2021 )
Game Design
Game Design Documentation
Indie Game Development
EXPERIENCE
Designer, Developer - Provision Provider ( 2023 - … )
Environment Design, Core Gameplay, UI
Vice Vision Runner
PC
walking sim, exploration, runner
Administrator - White Rabbit ( 2023 - 2025 )
PlayStation, Board game club
Manager, Designer - Ternopil Gamedev ( 2018 - 2021 )
Local Gamedev Community. Meetup, Game Jam events
UI/UX Designer - Mikiri Games ( 2021 )
Layout improvement. Internship
Soul Forge
Mobile
deck building, roguelite
Game/Level Designer - Hook Games ( 2020 )
Combat and movement system
Level, enemy progression
Space Me Out
PC, Nintendo
platformer, combat, roguelite
Tester - Andriy Bychkovskyi ( 2020 )
Feedback, bug report
Farlanders: Prologue
PC
colony sim, base building, resource management
Teacher - IT House ( 2017 - 2018 )
Kids cource ( 11-15 y.o. ). Platformer game
GAMECRAFT
SKILL
Design
- Hierarchy
- Typography
- Layout
- Wireframe
Development
- UI/UX
- Design System
- Responsive
- Mobile First
TOOL
Engine
- Unreal
- Unity
3D
- Blender
2D
- Figma
- Adobe Photoshop
- Adobe Illustrator
- Adobe After Effects
Code
- Visual Studio
- VS Code
- Copilot
- Git
TYPOGRAPHY
Title Screen

Promo Design

UI/UX
"Fast paced Slay the Spire"
combat scene layout improvement
Miriki Games internship
Project title: Soul Forge
Platform: Mobile
Genre: Deckbuilder, Roguelite
reference - Slay the Spire - comba scene

PROBLEM
- Navigation
- Usability
- Miss-clicks omg!
SOLUTION
- Big buttons (enough space between)
-
Button amount
4 buttons Deck Draw pile Discard pile Exhausted cards
↓ ↓ ↓ ↓
1 button Deck ||| +4 tabs Deck | Draw pile | Discard pile | Exhausted cards
2 buttons Potions Trinkets (active abilities) » | Items
↓ ↓
1 toggle button Hand | Items
- Hand "Carousel" (horizontal scroll)
Basic layout

WIREFRAME
Hand "Carousel"

Item panel

Deck tabs
GRAPHICAL
USER
INTERFACE
MMO Manager game
game jam
Project title: CampMarket
Genre: Strategy, Management
Game .exe icon

Currency token placeholders. Unit rank icons

Tech tree icons



New .exe icon - made laret on

